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nightmare time

I've had plenty of dreams, but for right now, it is conscious nightmare time. Finally finished voicing the production piece, and of course the animation sequences do not jibe well at all. My editor said, "um, I have no idea what to do." Great. So now I'm playing editor doing a rough assemble in iMovie to try and give him some guidance on how to attack the edit. I guess this is what I'm getting paid for. No wait, I thought it was for the original concept. And fleshing that out over a couple of months. Then totally reconceiving it based on days of discussions. And the first version of the multimedia piece including script, voiceover, graphics, and assembly. And the subsequent rewrites of the script. And revoicing. Twice due to late changes.

I don't think I'm getting paid enough...

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This page contains a single entry from the blog posted on May 31, 2007 8:02 PM.

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